Elevate Engine
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GLDebug.h
Go to the documentation of this file.
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#pragma once
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#include <
ElevateEngine/Core/Log.h
>
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#ifdef EE_DEBUG
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#define GLCheck(x) \
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x; \
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{ GLenum err = glGetError(); \
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if (err != GL_NO_ERROR) EE_CORE_ERROR("OpenGL Error {} at {}:{}", err, __FILE__, __LINE__); }
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#else
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#define GLCheck(x) x
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#endif
Log.h
ElevateEngine
src
ElevateEngine
Renderer
GLDebug.h
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