Elevate Engine
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Light.cpp
Go to the documentation of this file.
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#include "
eepch.h
"
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#include "
Light.h
"
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namespace
Elevate
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{
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//Component* Light::Clone()
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//{
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// return new Light(m_ambientColor, m_diffuseColor, m_specularColor, m_intensity);
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//}
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}
Light.h
eepch.h
Elevate
Definition
AudioDistanceProbe.h:9
ElevateEngine
src
ElevateEngine
Renderer
Light
Light.cpp
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