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Elevate Engine 1
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This is the complete list of members for Elevate::Mesh, including all inherited members.
| CombineMeshes(std::vector< Mesh > &meshes) | Elevate::Mesh | static |
| Create(const MeshData &data) | Elevate::Mesh | static |
| Create(std::vector< Vertex > &vertices, std::vector< uint32_t > &indices, std::vector< std::shared_ptr< Texture > > &textures) | Elevate::Mesh | static |
| GenerateCube(float size=1.0f) | Elevate::Mesh | static |
| GenerateCubephere(float radius, int subdivision) | Elevate::Mesh | static |
| GeneratePlane(float size, int resolution) | Elevate::Mesh | static |
| GenerateQuad(float size=1.0f) | Elevate::Mesh | static |
| GenerateUVSphere(float radius, int latitudes, int longitudes) | Elevate::Mesh | static |
| GetIndexBuffer() const | Elevate::Mesh | inline |
| GetTextures() const | Elevate::Mesh | inline |
| GetVertexArray() const | Elevate::Mesh | inline |
| GetVertexBuffer() const | Elevate::Mesh | inline |
| Mesh()=default | Elevate::Mesh | |
| Mesh(const MeshData &data) | Elevate::Mesh | |
| Mesh(const std::vector< Vertex > &vertices, const std::vector< uint32_t > &indices, const std::vector< std::shared_ptr< Texture > > &textures) | Elevate::Mesh |