Elevate Engine 1
Loading...
Searching...
No Matches
Elevate::Mesh Member List

This is the complete list of members for Elevate::Mesh, including all inherited members.

CombineMeshes(std::vector< Mesh > &meshes)Elevate::Meshstatic
Create(const MeshData &data)Elevate::Meshstatic
Create(std::vector< Vertex > &vertices, std::vector< uint32_t > &indices, std::vector< std::shared_ptr< Texture > > &textures)Elevate::Meshstatic
GenerateCube(float size=1.0f)Elevate::Meshstatic
GenerateCubephere(float radius, int subdivision)Elevate::Meshstatic
GeneratePlane(float size, int resolution)Elevate::Meshstatic
GenerateQuad(float size=1.0f)Elevate::Meshstatic
GenerateUVSphere(float radius, int latitudes, int longitudes)Elevate::Meshstatic
GetIndexBuffer() constElevate::Meshinline
GetTextures() constElevate::Meshinline
GetVertexArray() constElevate::Meshinline
GetVertexBuffer() constElevate::Meshinline
Mesh()=defaultElevate::Mesh
Mesh(const MeshData &data)Elevate::Mesh
Mesh(const std::vector< Vertex > &vertices, const std::vector< uint32_t > &indices, const std::vector< std::shared_ptr< Texture > > &textures)Elevate::Mesh