Elevate Engine 1
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ComponentsIcon.h
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1#pragma once
2
3namespace Elevate
4{
5 namespace Editor
6 {
7 namespace Icons
8 {
9 constexpr std::string_view COMPONENT_ICON_CAMERA = "editor://Icons/Light/Components/camera.png";
10 constexpr std::string_view COMPONENT_ICON_RIGIDBODY = "editor://Icons/Light/Components/rigidbody.png";
11 }
12 }
13}
constexpr std::string_view COMPONENT_ICON_RIGIDBODY
constexpr std::string_view COMPONENT_ICON_CAMERA