Go to the source code of this file.
◆ BIT
| #define BIT |
( |
|
x | ) |
(1 << x) |
◆ EE_API
Definition at line 9 of file Core.h.
◆ EE_BIND_EVNT_FN
| #define EE_BIND_EVNT_FN |
( |
|
fn | ) |
std::bind(&fn, this, std::placeholders::_1) |
◆ EE_CONTENT_ROOT
| #define EE_CONTENT_ROOT "./Content/" |
◆ EE_EDITOR_DIR
| #define EE_EDITOR_DIR EE_RESOURCE_DIR "/Editor/" |
◆ EE_ENGINE_DIR
| #define EE_ENGINE_DIR EE_RESOURCE_DIR "/Engine/" |
◆ EE_NO_SOUNDENGINE
| #define EE_NO_SOUNDENGINE 0 |
Definition at line 6 of file Core.h.
◆ EE_SHADER_HEADER
◆ EE_SHADER_PRECISION_STRING
| #define EE_SHADER_PRECISION_STRING "" |
◆ EE_SHADER_PROFILE_STRING
| #define EE_SHADER_PROFILE_STRING "core" |
◆ EE_SHADER_VERSION_HEADER
◆ EE_SHADER_VERSION_STRING
| #define EE_SHADER_VERSION_STRING "#version 410" |