42 if (m_path ==
"Physics")
return glm::vec4(0.3f, 0.6f, 0.3f, 1.0f);
43 if (m_path ==
"Rendering")
return glm::vec4(0.7f, 0.4f, 0.2f, 1.0f);
44 if (m_path ==
"Audio")
return glm::vec4(0.3f, 0.5f, 0.8f, 1.0f);
45 if (m_path ==
"Script")
return glm::vec4(0.6f, 0.3f, 0.7f, 1.0f);
46 if (m_path ==
"Transform")
return glm::vec4(0.9f, 0.9f, 0.3f, 1.0f);
47 return glm::vec4(0.2f, 0.3f, 0.4f, 1.0f);