14 class HierarchyPanel :
public EditorWidget
19 void OnImGuiRender()
override;
21 void DrawTreeHierarchy(std::shared_ptr<GameObject>
object);
22 void EndRename(std::shared_ptr<GameObject>
object);
24 std::shared_ptr<Texture> m_sceneTexture;
25 std::shared_ptr<Texture> m_objectTexture;
27 bool m_renaming =
false;
28 std::shared_ptr<GameObject> m_renamedObject =
nullptr;
29 char m_renameBuffer[256] = { 0 };