Elevate Engine
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ScenePrivate.cpp
Go to the documentation of this file.
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#include "
eepch.h
"
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#include "
ScenePrivate.h
"
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namespace
Elevate
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{
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std::unordered_map<uint32_t, std::unique_ptr<entt::registry>>&
GetRegistryMap
() {
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static
std::unordered_map<uint32_t, std::unique_ptr<entt::registry>> s_RegistryMap;
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return
s_RegistryMap;
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}
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}
ScenePrivate.h
eepch.h
Elevate
Definition
AudioDistanceProbe.h:9
Elevate::GetRegistryMap
std::unordered_map< uint32_t, std::unique_ptr< entt::registry > > & GetRegistryMap()
Definition
ScenePrivate.cpp:6
ElevateEngine
src
ElevateEngine
Scene
ScenePrivate.cpp
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