Elevate Engine
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ScenePrivate.h
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#pragma once
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#include <unordered_map>
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#include <memory>
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#include <entt/entt.hpp>
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namespace
Elevate
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{
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extern
std::unordered_map<uint32_t, std::unique_ptr<entt::registry>>&
GetRegistryMap
();;
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}
Elevate
Definition
AudioDistanceProbe.h:9
Elevate::GetRegistryMap
std::unordered_map< uint32_t, std::unique_ptr< entt::registry > > & GetRegistryMap()
Definition
ScenePrivate.cpp:6
ElevateEngine
src
ElevateEngine
Scene
ScenePrivate.h
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