Elevate Engine
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Elevate::AkBank Member List
This is the complete list of members for
Elevate::AkBank
, including all inherited members.
Clone
()=0
Elevate::Component
pure virtual
Component
()=default
Elevate::Component
CopyFrom
(Component *other)=0
Elevate::Component
pure virtual
Destroy
()
Elevate::Component
inline
protected
virtual
gameObject
Elevate::Component
GetCategory
() const
EEObject
inline
virtual
GetDestructor
() const =0
Elevate::Component
pure virtual
GetEditorIconHandle
() const
Elevate::Component
inline
virtual
GetFactory
() const =0
Elevate::Component
pure virtual
GetLayout
() const
Elevate::Component
inline
virtual
GetName
() const
Elevate::Component
inline
virtual
GetTypeIndex
() const =0
Elevate::Component
pure virtual
Init
() override
Elevate::AkBank
protected
virtual
IsActive
()
Elevate::Component
inline
m_category
EEObject
protected
m_IsActive
Elevate::Component
protected
m_soundBankName
Elevate::AkBank
OnNotify
(Event &event)
Elevate::Component
inline
protected
virtual
OnSetPosition
()
Elevate::Component
inline
protected
virtual
OnSetRotation
()
Elevate::Component
inline
protected
virtual
OnSetScale
()
Elevate::Component
inline
protected
virtual
RemoveFromGameObject
()
Elevate::Component
inline
virtual
RemoveFromGOFunc
Elevate::Component
Render
()
Elevate::Component
inline
protected
virtual
RenderInEditor
()
Elevate::Component
inline
protected
virtual
RenderWhenSelected
()
Elevate::Component
inline
protected
virtual
SetActive
(bool newState)
Elevate::Component
inline
Update
()
Elevate::Component
inline
protected
virtual
~Component
()=default
Elevate::Component
virtual
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