![]() |
Elevate Engine 1
|
#include <GameobjectCommands.h>
Public Member Functions | |
| DeleteGameobjectCommand (std::weak_ptr< GameObject > object) | |
| virtual void | Execute () override |
| virtual void | Undo () override |
Public Member Functions inherited from Elevate::Command | |
| virtual | ~Command ()=default |
| virtual bool | IsUndoable () const |
Definition at line 16 of file GameobjectCommands.h.
|
inline |
Definition at line 21 of file GameobjectCommands.h.
|
inlineoverridevirtual |
Implements Elevate::Command.
Definition at line 22 of file GameobjectCommands.h.
|
inlineoverridevirtual |
Implements Elevate::Command.
Definition at line 23 of file GameobjectCommands.h.