#include <RendererAPI.h>
Definition at line 28 of file RendererAPI.h.
◆ GraphicAPI
◆ Clear()
| virtual void Elevate::RendererAPI::Clear |
( |
| ) |
const |
|
pure virtual |
◆ ClearTextureBindings()
| virtual void Elevate::RendererAPI::ClearTextureBindings |
( |
| ) |
const |
|
pure virtual |
◆ DrawArray()
◆ FlushBuffers()
| virtual void Elevate::RendererAPI::FlushBuffers |
( |
| ) |
const |
|
pure virtual |
◆ GetAPI()
| static GraphicAPI Elevate::RendererAPI::GetAPI |
( |
| ) |
|
|
inlinestatic |
◆ SetClearColor()
| virtual void Elevate::RendererAPI::SetClearColor |
( |
const glm::vec4 & |
color | ) |
const |
|
pure virtual |
◆ SetCullingState()
| virtual void Elevate::RendererAPI::SetCullingState |
( |
bool |
enabled | ) |
const |
|
pure virtual |
◆ SetDepthTestingState()
| virtual void Elevate::RendererAPI::SetDepthTestingState |
( |
bool |
enabled | ) |
const |
|
pure virtual |
◆ SetDepthWrittingState()
| virtual void Elevate::RendererAPI::SetDepthWrittingState |
( |
bool |
enabled | ) |
const |
|
pure virtual |
◆ SetViewport()
| virtual void Elevate::RendererAPI::SetViewport |
( |
int |
x, |
|
|
int |
y, |
|
|
int |
width, |
|
|
int |
height |
|
) |
| const |
|
pure virtual |
The documentation for this class was generated from the following files: