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Elevate Engine 1
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This is the complete list of members for Elevate::SceneLayer, including all inherited members.
| GetName() const | Elevate::Layer | inline |
| Layer(const std::string &name="Layer") | Elevate::Layer | |
| m_DebugName | Elevate::Layer | protected |
| m_scene | Elevate::SceneLayer | protected |
| OnAttach() | Elevate::Layer | inlinevirtual |
| OnDetach() override | Elevate::SceneLayer | virtual |
| OnEvent(Event &event) override | Elevate::SceneLayer | virtual |
| OnImGuiRender() | Elevate::Layer | inlinevirtual |
| OnRender() override | Elevate::SceneLayer | virtual |
| OnRender(Camera *cam) | Elevate::SceneLayer | |
| OnUpdate() override | Elevate::SceneLayer | virtual |
| SceneLayer(std::shared_ptr< Scene > scene) | Elevate::SceneLayer | inline |
| ~Layer() | Elevate::Layer | virtual |