#include <Layer.h>
Definition at line 9 of file Layer.h.
◆ Layer()
| Elevate::Layer::Layer |
( |
const std::string & |
name = "Layer" | ) |
|
◆ ~Layer()
| Elevate::Layer::~Layer |
( |
| ) |
|
|
virtual |
◆ GetName()
| const std::string & Elevate::Layer::GetName |
( |
| ) |
const |
|
inline |
◆ OnAttach()
| virtual void Elevate::Layer::OnAttach |
( |
| ) |
|
|
inlinevirtual |
◆ OnDetach()
| virtual void Elevate::Layer::OnDetach |
( |
| ) |
|
|
inlinevirtual |
◆ OnEvent()
| virtual void Elevate::Layer::OnEvent |
( |
Event & |
event | ) |
|
|
inlinevirtual |
◆ OnImGuiRender()
| virtual void Elevate::Layer::OnImGuiRender |
( |
| ) |
|
|
inlinevirtual |
◆ OnRender()
| virtual void Elevate::Layer::OnRender |
( |
| ) |
|
|
inlinevirtual |
◆ OnUpdate()
| virtual void Elevate::Layer::OnUpdate |
( |
| ) |
|
|
inlinevirtual |
◆ m_DebugName
| std::string Elevate::Layer::m_DebugName |
|
protected |
The documentation for this class was generated from the following files:
- ElevateEngine/src/ElevateEngine/Core/Layers/Layer.h
- ElevateEngine/src/ElevateEngine/Core/Layers/Layer.cpp