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Elevate Engine 1
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This is the complete list of members for Elevate::ShaderManager, including all inherited members.
| GetShader(const std::string &name) | Elevate::ShaderManager | static |
| LoadShader(const std::string &name, ShaderPtr shader) | Elevate::ShaderManager | static |
| LoadShader(const std::string &name, const std::string &vertexSrcPath, const std::string &fragSrcPath) | Elevate::ShaderManager | static |
| LoadShader(const std::string &name, const std::string &vertexSrcPath, const std::string &, const std::string &customVertCode, const std::string &customFragCode) | Elevate::ShaderManager | static |