Elevate Engine 1
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Elevate::FramebufferDepthAttachment Struct Reference

#include <FrameBuffer.h>

Public Attributes

void * NativeHandle = nullptr
 
bool IsRenderbuffer = false
 

Detailed Description

Definition at line 19 of file FrameBuffer.h.

Member Data Documentation

◆ IsRenderbuffer

bool Elevate::FramebufferDepthAttachment::IsRenderbuffer = false

Definition at line 21 of file FrameBuffer.h.

◆ NativeHandle

void* Elevate::FramebufferDepthAttachment::NativeHandle = nullptr

Definition at line 20 of file FrameBuffer.h.


The documentation for this struct was generated from the following file: