Elevate Engine 1
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WwiseGameParameter Struct Reference

#include <WwiseItem.h>

Inheritance diagram for WwiseGameParameter:
WwiseItem

Static Public Member Functions

static WwiseGameParameterPtr Create ()
 
- Static Public Member Functions inherited from WwiseItem
static WwiseItemPtr Create ()
 

Public Attributes

double InitialValue
 
double Min
 
double Max
 
- Public Attributes inherited from WwiseItem
std::string Name
 
std::string Path
 
std::string GUID
 
uint32_t ShortID
 
WwiseType Type
 
std::vector< WwiseItemPtr > Children
 
bool IsOnDisk = false
 
bool IsInBank = false
 
bool IsInWwise = false
 

Additional Inherited Members

- Public Member Functions inherited from WwiseItem
bool HasValidShortID ()
 
bool IsAnyOfType (std::initializer_list< WwiseType > types) const
 
bool IsDirectory () const
 
void AddChildren (std::shared_ptr< WwiseItem > newChild)
 
bool HasChildren () const
 
bool IsEvent () const
 
WwiseType GetContainerType () const
 
std::string GetTypeName () const
 

Detailed Description

Definition at line 152 of file WwiseItem.h.

Member Function Documentation

◆ Create()

static WwiseGameParameterPtr WwiseGameParameter::Create ( )
inlinestatic

Definition at line 158 of file WwiseItem.h.

159 {
160 auto item = std::make_shared<WwiseGameParameter>();
161 item->Type = WwiseType::GameParameter;
162 return item;
163 }

Member Data Documentation

◆ InitialValue

double WwiseGameParameter::InitialValue

Definition at line 154 of file WwiseItem.h.

◆ Max

double WwiseGameParameter::Max

Definition at line 156 of file WwiseItem.h.

◆ Min

double WwiseGameParameter::Min

Definition at line 155 of file WwiseItem.h.


The documentation for this struct was generated from the following file: