Elevate Engine
1
Loading...
Searching...
No Matches
AkBank.h
Go to the documentation of this file.
1
#include <string>
2
#include <
ElevateEngine/Core/Component.h
>
3
#include <
ElevateEngine/Core/ComponentRegistry.h
>
4
#include <
ElevateEngine/Editor/Serialization/ComponentLayout.h
>
5
6
namespace
Elevate
7
{
8
class
AkBank
:
public
Component
9
{
10
BEGIN_COMPONENT
(
AkBank
)
11
12
public
:
13
//WwiseSoundbankPtr m_soundBank;
14
//EXPOSE(m_soundBank);
15
16
std::string
m_soundBankName
;
17
EXPOSE
(
m_soundBankName
)
18
19
protected
:
20
void
Init
()
override
;
21
};
22
}
ComponentLayout.h
ComponentRegistry.h
EXPOSE
#define EXPOSE(param,...)
Definition
ComponentRegistry.h:215
BEGIN_COMPONENT
#define BEGIN_COMPONENT(T,...)
Definition
ComponentRegistry.h:187
Component.h
Elevate::AkBank
Definition
AkBank.h:9
Elevate::AkBank::Init
void Init() override
Definition
AkBank.cpp:3
Elevate::AkBank::m_soundBankName
std::string m_soundBankName
Definition
AkBank.h:16
Elevate::Component
Definition
Component.h:25
Elevate
Definition
AudioDistanceProbe.h:9
ElevateEngine
src
ElevateEngine
Audio
Wwise
Components
AkBank.h
Generated by
1.9.8