Elevate Engine 1
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AssetBrowserPanel.h File Reference
#include <filesystem>
#include <unordered_map>
#include <vector>
#include <ElevateEngine/Editor/EditorWidget.h>
#include <ElevateEngine/Renderer/Texture/Texture.h>

Go to the source code of this file.

Classes

struct  Elevate::Editor::FileMetadata
 
struct  Elevate::Editor::FileItem
 
struct  Elevate::Editor::BrowserPath
 
class  Elevate::Editor::AssetBrowserPanel
 

Namespaces

namespace  Elevate
 
namespace  Elevate::Editor
 

Enumerations

enum  Elevate::Editor::FileType { Elevate::Editor::Directory = 0 , Elevate::Editor::File = 1 , Elevate::Editor::Internal = 2 , Elevate::Editor::Image = 3 }