Elevate Engine 1
Loading...
Searching...
No Matches
GameContext.h File Reference

Go to the source code of this file.

Namespaces

namespace  Elevate
 

Enumerations

enum  Elevate::GameContextState {
  Elevate::Initializing , Elevate::EditorMode , Elevate::Runtime , Elevate::Paused ,
  Elevate::Stopped
}
 

Functions

const char * Elevate::GetGameContextStateName (GameContextState state)