Elevate Engine 1
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Layer.cpp
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1#include "Layer.h"
2
3namespace Elevate
4{
5 Layer::Layer(const std::string& debugName)
6 : m_DebugName(debugName) { }
7
9}
Layer(const std::string &name="Layer")
Definition Layer.cpp:5
virtual ~Layer()
Definition Layer.cpp:8