Elevate Engine 1
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ShaderManager.h File Reference
#include <string>
#include <unordered_map>
#include <memory>

Go to the source code of this file.

Classes

class  Elevate::ShaderManager
 

Namespaces

namespace  Elevate
 

Macros

#define EE_DEFAULT_SHADER   "default"
 

Macro Definition Documentation

◆ EE_DEFAULT_SHADER

#define EE_DEFAULT_SHADER   "default"

Definition at line 7 of file ShaderManager.h.