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Elevate Engine 1
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#include <ComponentCommand.h>
Public Member Functions | |
| AddComponentCommand (std::weak_ptr< GameObject > object, GameObjectComponentFactory factory, GameObjectComponentDestructor destructor) | |
Public Member Functions inherited from Elevate::Command | |
| virtual | ~Command ()=default |
| virtual bool | IsUndoable () const |
Definition at line 54 of file ComponentCommand.h.
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inline |
Definition at line 57 of file ComponentCommand.h.