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Elevate Engine 1
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This is the complete list of members for Elevate::GameContextEvent, including all inherited members.
| GameContextEvent()=default | Elevate::GameContextEvent | |
| GameContextEvent(GameContextState oldState, GameContextState newState) | Elevate::GameContextEvent | inline |
| GetCategoryFlags() const =0 | Elevate::Event | pure virtual |
| GetEventType() const =0 | Elevate::Event | pure virtual |
| GetName() const =0 | Elevate::Event | pure virtual |
| GetNewState() const | Elevate::GameContextEvent | inline |
| GetOldState() const | Elevate::GameContextEvent | inline |
| Handled | Elevate::Event | |
| IsInCategory(EventCategory category) | Elevate::Event | inline |
| m_Handled | Elevate::Event | protected |
| ToString() const override | Elevate::GameContextEvent | inlinevirtual |