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Elevate Engine 1
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#include <Event.h>
Public Member Functions | |
| virtual EventType | GetEventType () const =0 |
| virtual const char * | GetName () const =0 |
| virtual int | GetCategoryFlags () const =0 |
| virtual std::string | ToString () const |
| bool | IsInCategory (EventCategory category) |
Public Attributes | |
| bool | Handled = false |
Protected Attributes | |
| bool | m_Handled = false |
Friends | |
| class | EventDispatcher |
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pure virtual |
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pure virtual |
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pure virtual |
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inline |
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inlinevirtual |
Reimplemented in Elevate::GameContextEvent, Elevate::WindowResizeEvent, Elevate::WindowFocusEvent, Elevate::KeyPressedEvent, Elevate::KeyReleasedEvent, Elevate::KeyTypedEvent, Elevate::MouseMovedEvent, Elevate::MouseScrolledEvent, Elevate::MouseButtonPressedEvent, and Elevate::MouseButtonReleasedEvent.
Definition at line 46 of file Event.h.
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friend |