#include <RenderCommandQueue.h>
Definition at line 13 of file RenderCommandQueue.h.
◆ Clear()
| void Elevate::RenderCommandQueue::Clear |
( |
| ) |
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Definition at line 10 of file RenderCommandQueue.cpp.
11 {
12 for (
size_t i = 0; i <
m_buckets.size(); i++)
13 {
15 }
16 }
std::array< RenderBucket, static_cast< size_t >(RenderBucket::Type::Count)> m_buckets
◆ FlushAll()
| void Elevate::RenderCommandQueue::FlushAll |
( |
| ) |
|
◆ GetBucket()
◆ Sort()
| void Elevate::RenderCommandQueue::Sort |
( |
| ) |
|
◆ Submit()
◆ m_buckets
The documentation for this class was generated from the following files: