Elevate Engine 1
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Elevate::WindowFocusEvent Class Reference

#include <ApplicationEvent.h>

Inheritance diagram for Elevate::WindowFocusEvent:
Elevate::Event

Public Member Functions

 WindowFocusEvent (bool isFocused)
 
bool GetFocusState () const
 
std::string ToString () const override
 
- Public Member Functions inherited from Elevate::Event
virtual EventType GetEventType () const =0
 
virtual const char * GetName () const =0
 
virtual int GetCategoryFlags () const =0
 
bool IsInCategory (EventCategory category)
 

Additional Inherited Members

- Public Attributes inherited from Elevate::Event
bool Handled = false
 
- Protected Attributes inherited from Elevate::Event
bool m_Handled = false
 

Detailed Description

Definition at line 64 of file ApplicationEvent.h.

Constructor & Destructor Documentation

◆ WindowFocusEvent()

Elevate::WindowFocusEvent::WindowFocusEvent ( bool  isFocused)
inline

Definition at line 67 of file ApplicationEvent.h.

68 : m_IsFocused(isFocused) {
69 }

Member Function Documentation

◆ GetFocusState()

bool Elevate::WindowFocusEvent::GetFocusState ( ) const
inline

Definition at line 71 of file ApplicationEvent.h.

71{ return m_IsFocused; }

◆ ToString()

std::string Elevate::WindowFocusEvent::ToString ( ) const
inlineoverridevirtual

Reimplemented from Elevate::Event.

Definition at line 73 of file ApplicationEvent.h.

74 {
75 std::stringstream ss;
76 ss << "WindowFocusChange: " << m_IsFocused;
77 return ss.str();
78 }

The documentation for this class was generated from the following file: