#include <Mesh.h>
Definition at line 16 of file Mesh.h.
◆ MeshData() [1/2]
| Elevate::MeshData::MeshData |
( |
| ) |
|
|
default |
◆ MeshData() [2/2]
| Elevate::MeshData::MeshData |
( |
const std::vector< Vertex > & |
vertices, |
|
|
const std::vector< uint32_t > & |
indices, |
|
|
const std::vector< TexturePtr > & |
textures |
|
) |
| |
|
inline |
Definition at line 23 of file Mesh.h.
std::vector< uint32_t > Indices
std::vector< Vertex > Vertices
std::vector< TexturePtr > Textures
◆ Indices
| std::vector<uint32_t> Elevate::MeshData::Indices |
◆ Textures
| std::vector<TexturePtr> Elevate::MeshData::Textures |
◆ Vertices
| std::vector<Vertex> Elevate::MeshData::Vertices |
The documentation for this struct was generated from the following file:
- ElevateEngine/src/ElevateEngine/Renderer/Mesh.h