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Elevate Engine 1
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#include "glm/glm.hpp"#include <ElevateEngine/Renderer/Texture/Texture.h>#include <optional>#include <vector>Go to the source code of this file.
Classes | |
| struct | Elevate::FramebufferColorAttachment |
| struct | Elevate::FramebufferDepthAttachment |
| struct | Elevate::FramebufferStencilAttachment |
| struct | Elevate::FramebufferMetadata |
| class | Elevate::Framebuffer |
Namespaces | |
| namespace | Elevate |