Elevate Engine 1
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ImGuiLayer.h
Go to the documentation of this file.
1#pragma once
2
8
9namespace Elevate
10{
11 class EE_API ImGuiLayer : public Layer
12 {
13 public:
14 ImGuiLayer();
16
17 virtual void OnAttach() override;
18 virtual void OnDetach() override;
19 virtual void OnImGuiRender() override;
20
21 void PreRender();
22 void Begin();
23 void Render();
24 void End();
25 void Cleanup();
26
27 private:
28 float m_Time = 0.0f;
29 };
30}
#define EE_API
Definition Core.h:9