Elevate Engine 1
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Mesh.h File Reference
#include <stdint.h>
#include <memory>
#include <vector>
#include <ElevateEngine/Renderer/Vertex.h>
#include <ElevateEngine/Renderer/Texture/Texture.h>

Go to the source code of this file.

Classes

struct  Elevate::MeshData
 
class  Elevate::Mesh
 

Namespaces

namespace  Elevate
 

Enumerations

enum class  Elevate::PrimitiveType : uint8_t {
  Elevate::Cube , Elevate::UVSphere , Elevate::Cubesphere , Elevate::Icosphere ,
  Elevate::Cylinder , Elevate::Capsule , Elevate::Plane , Elevate::Quad ,
  Elevate::Torus
}