Elevate Engine 1
Loading...
Searching...
No Matches
OpenGLTexture.cpp File Reference
#include "eepch.h"
#include "OpenGLTexture.h"
#include "ElevateEngine/Core/Log.h"
#include "stb/stb_image.h"
#include <ElevateEngine/Renderer/GraphicsAPI.h>
#include <ElevateEngine/Renderer/GLDebug.h>

Go to the source code of this file.

Namespaces

namespace  Elevate
 

Macros

#define STB_IMAGE_IMPLEMENTATION
 

Functions

constexpr GLenum Elevate::ToInternalFormat (TextureFormat format)
 
constexpr GLenum Elevate::ToOpenGL (TextureFormat format)
 
constexpr GLenum Elevate::ToOpenGLType (TextureFormat format)
 
constexpr GLenum Elevate::ToOpenGL (TextureFilter filter)
 
constexpr GLenum Elevate::ToOpenGL (TextureWrap wrap)
 
constexpr GLenum Elevate::ToOpenGL (TextureType type)
 

Macro Definition Documentation

◆ STB_IMAGE_IMPLEMENTATION

#define STB_IMAGE_IMPLEMENTATION

Definition at line 7 of file OpenGLTexture.cpp.