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Elevate Engine 1
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#include "eepch.h"#include "OpenGLBuffer.h"#include "ElevateEngine/Renderer/Vertex.h"#include <ElevateEngine/Renderer/GraphicsAPI.h>#include <GLFW/glfw3.h>#include <ElevateEngine/Core/Log.h>#include <ElevateEngine/Renderer/GLDebug.h>#include <ElevateEngine/Renderer/GraphicsContext.h>Go to the source code of this file.
Namespaces | |
| namespace | Elevate |
Functions | |
| void | Elevate::CreateBuffers (int32_t n, uint32_t *ids) |
| void | Elevate::NamedBufferData (uint32_t buffer, uint32_t target, size_t size, const void *data, uint32_t usage) |