Elevate Engine 1
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OpenGLShader.cpp File Reference
#include "eepch.h"
#include <vector>
#include <GLFW/glfw3.h>
#include <ElevateEngine/Renderer/GraphicsAPI.h>
#include "glm/gtc/type_ptr.hpp"
#include <ElevateEngine/Renderer/OpenGL/Shader/OpenGLShader.h>
#include <ElevateEngine/Renderer/GLDebug.h>
#include <ElevateEngine/Core/Assert.h>

Go to the source code of this file.

Namespaces

namespace  Elevate
 

Macros

#define GLFW_INCLUDE_NONE
 

Macro Definition Documentation

◆ GLFW_INCLUDE_NONE

#define GLFW_INCLUDE_NONE

Definition at line 5 of file OpenGLShader.cpp.