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Elevate Engine 1
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#include <Rigidbody.h>
Public Member Functions | |
| BEGIN_COMPONENT (Rigidbody, EditorIcon(std::string(Editor::Icons::COMPONENT_ICON_RIGIDBODY))) Rigidbody() | |
| Rigidbody (const Rigidbody &other) | |
| void | Update () override |
Public Member Functions inherited from Elevate::Component | |
| Component ()=default | |
| virtual | ~Component ()=default |
| virtual Component * | Clone ()=0 |
| virtual void | CopyFrom (Component *other)=0 |
| virtual GameObjectComponentFactory | GetFactory () const =0 |
| virtual GameObjectComponentDestructor | GetDestructor () const =0 |
| virtual const void * | GetEditorIconHandle () const |
| virtual std::type_index | GetTypeIndex () const =0 |
| void | SetActive (bool newState) |
| bool | IsActive () |
| virtual ComponentLayout | GetLayout () const |
| virtual bool | RemoveFromGameObject () |
| virtual std::string | GetName () const |
Public Member Functions inherited from EEObject | |
| virtual EECategory | GetCategory () const |
Additional Inherited Members | |
Public Attributes inherited from Elevate::Component | |
| std::function< bool()> | RemoveFromGOFunc |
| GameObject * | gameObject = nullptr |
Protected Member Functions inherited from Elevate::Component | |
| virtual void | Init () |
| virtual void | Destroy () |
| virtual void | Render () |
| virtual void | RenderInEditor () |
| virtual void | RenderWhenSelected () |
| virtual void | OnSetPosition () |
| virtual void | OnSetRotation () |
| virtual void | OnSetScale () |
| virtual void | OnNotify (Event &event) |
Protected Attributes inherited from Elevate::Component | |
| bool | m_IsActive = true |
Protected Attributes inherited from EEObject | |
| EECategory | m_category |
Definition at line 47 of file Rigidbody.h.
| Elevate::Rigidbody::Rigidbody | ( | const Rigidbody & | other | ) |
Definition at line 9 of file Rigidbody.cpp.
| Elevate::Rigidbody::BEGIN_COMPONENT | ( | Rigidbody | , |
| EditorIcon(std::string(Editor::Icons::COMPONENT_ICON_RIGIDBODY)) | |||
| ) |
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overridevirtual |